
<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?>
<vehicle type="Lanz">
    <name>
        <en>Lanz Bulldog D7506</en>
        <de>Lanz Bulldog D7506</de>
    </name>
    <description>...</description>
    <filename>bulldogd7506.i3d</filename>
	
<!-- Wheels -->

    	<wheels autoRotateBackSpeed="1">
        <wheel rotSpeed="70" rotMax="30" rotMin="-30" driveMode="0" repr="0" driveNode="0" radius="0.55" deltaY="0" suspTravel="0.2" spring="180" damper="0" mass="0.2" lateralStiffness="30"/>
        <wheel rotSpeed="70" rotMax="30" rotMin="-30" driveMode="0" repr="1" driveNode="1" radius="0.55" deltaY="0" suspTravel="0.2" spring="180" damper="0" mass="0.2" lateralStiffness="30"/>
        <wheel rotSpeed="0" driveMode="1" repr="2" radius="0.8" deltaY="0" suspTravel="0.2" spring="180" damper="0" mass="0.3" lateralStiffness="30"/>
        <wheel rotSpeed="0" driveMode="1" repr="3" radius="0.8" deltaY="0" suspTravel="0.2" spring="180" damper="0" mass="0.3" lateralStiffness="30"/>
    	</wheels>
	
<!-- Engine -->

    	<motor minRpm="300" maxRpm="250 450 750" brakeForce="4" forwardGearRatio="3.5" backwardGearRatio="3" differentialRatio="2" rpmFadeOutRange="20">
        <torque rpm="300" torque="2.2"/>
        <torque rpm="350" torque="2.3"/>
        <torque rpm="400" torque="2.6"/>
        <torque rpm="450" torque="3.0"/>
        <torque rpm="500" torque="3.4"/>
        <torque rpm="550" torque="3.7"/>
        <torque rpm="600" torque="4.0"/>
        <torque rpm="650" torque="3.9"/>
        <torque rpm="700" torque="3.7"/>
        <torque rpm="750" torque="3.4"/>
        <torque rpm="800" torque="2.8"/>
    	</motor>
		
    	<fuelCapacity>91</fuelCapacity>
    	<fuelUsage>0.003</fuelUsage>
    	<downForce>2</downForce>
		

<!-- References -->

    	<steering index="12|0" rotationSpeed="8"/>
    	<enterReferenceNode index="0"/>
    	<exitPoint index="9"/>
    	<size width="3.8" length="15" lengthOffset="-0.2"/>
	
<!-- Cutting Area's -->

    	<cuttingAreas count="0">
        <cuttingArea1 startIndex="6" widthIndex="7" heightIndex="8" losing="true"/>
    	</cuttingAreas>
	

<!-- Camera's -->

    	<cameras count="2">
        <camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" rotMinX="-1.4" rotMaxX="0" transMin="4" transMax="20" />
        <camera2 index="5" rotatable="true" limit="false" rotMinX="0" rotMaxX="0" transMin="0" transMax="0" />
    	</cameras>
    	<tipCamera index="11" />


<!-- Lights -->

    	<lights count="1">
        <light1 index="13" />
    	</lights>
	
<!-- Sounds -->

    	<attachSound file="$data/vehicles/steerable/fendt/attach.wav" pitchOffset="1" />
    	<motorStartSound file="bulldogstart.wav" pitchOffset="1" />
    	<motorSound file="bulldogrun.wav" pitchOffset="1.0" pitchScale="0.1" pitchMax="2,66"/>
    	<motorStopSound file="bulldogout.wav" pitchOffset="1.0" />
    	<aiMotorSound  file="bulldogai.wav" pitchOffset="1" radius="900" innerRadius="8" volume="9.0" />
	
<FunkSound file="sounds/funke.wav" pitchOffset="1" volumen="3" />

<!-- Particle Systems -->

	<exhaustParticleSystems count="1">
    	<exhaustParticleSystem1 position="0.27221 1.5 1.3302" rotation="0 0 0" file="exhaustParticleSystemBig.i3d" />
    	</exhaustParticleSystems>
	
<!-- Attacher Joints -->

	<trailerAttacherJoints>
        <trailerAttacherJoint index="10" shaft="31" />
	<trailerAttacherJoint index="16|0" low="true" shaft="31" />
        <trailerAttacherJoint index="17|0" shaft="31" /> 
	</trailerAttacherJoints>
	
<!-- Components -->

    	<characterNode index="14" cameraMinDistance="1.5" />    
    	<components count="1">
        <component1 centerOfMass="0 -0.7 0.307" solverIterationCount="10" />
    	</components>



<lightsaddon lightsStayOn="false">
        <light type="dirLeft" index="0>20|2" />
        <light type="dirLeft" index="0>20|3" />
	<light type="dirRight" index="0>20|1" />
        <light type="dirRight" index="0>20|0" />
	<light type="brake" index="0>21" />
	<flashers soundfile="blinktick.wav" lowPitch="0.6" highPitch="0.8" volume="4" autoreturn="true"/>

<light type="work" index="0>19" inputName="Dach" helptext="Dach" stayOn="true"/>
<light type="work" index="0>18" inputName="Frontscheibe" helptext="Frontscheibe" stayOn="true"/>
<light type="work" index="0>16" inputName="Kupplung2" helptext="Kupplung2" stayOn="true"/>
<light type="work" index="0>22" inputName="start" helptext="start" stayOn="true"/>
<light type="work" index="0>12" inputName="Einsteigen" helptext="Einsteigen" stayOn="true"/>
<light type="work" index="0>22|0|0" inputName="Bsteuer" helptext="Bsteuer" stayOn="true"/>
<light type="work" index="0>23" inputName="Helfer" helptext="Helfer" stayOn="true"/>
<light type="work" index="0>26" inputName="Heiz" helptext="Heiz" stayOn="true"/>


</lightsaddon>


<animParts>
  <animPart index="0>22|0|0" id="starten" showHelp="true" rotMin="0 0 90" rotMax="0 -85 90" moveTime="4" />
  <animPart index="0>22|0|0" id="drehen" showHelp="true" rotMin="0 0 90" rotMax="0 -85 90" moveTime="4" />
  <animPart index="0>22" id="ziehen" showHelp="true" rotMin="0 0 0" rotMax="0 6 0" moveTime="3" />
</animParts>


</vehicle>
