<?xml version="1.0" encoding="iso-8859-1" standalone="no" ?>
<vehicle type="Kamaz4310">
        <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <name>
        <en>polupricep_KaMaz</en>
        <de>polupricep_KaMaz</de>
    </name>
    <description></description>
    <filename>pr.dds</filename>
    <wheels autoRotateBackSpeed="4.0">
       <wheel driveMode="0" repr="10" radius="0.60" deltaY="0.1" suspTravel="0.2" spring="10" damper="10" mass="0.1" />
       <wheel driveMode="0" repr="11" radius="0.60" deltaY="0.1" suspTravel="0.2" spring="10" damper="10" mass="0.1" />  
       <wheel driveMode="0" repr="27" radius="0.60" deltaY="0.1" suspTravel="0.2" spring="10" damper="10" mass="0.1" />
       <wheel driveMode="0" repr="28" radius="0.60" deltaY="0.1" suspTravel="0.2" spring="10" damper="10" mass="0.1" />  
        
    </wheels>
    <capacity>38000</capacity>
    <brakeForce>1</brakeForce>
	
	 <size width="3.8" length="8.2" lengthOffset="5" />
	
    <lights count="1">
         <light1 index="9" />
    </lights>
	<lightCoronas>
		<lightCorona index="6|11" />
	</lightCoronas>	 
	<lightsaddon lightsStayOn="false">
			<light type="dirLeft" index="31" />
			<light type="dirRight"index="32" />
		        <light type="brake" index="33" />
	</lightsaddon>
	
    <grainPlane>
        <node type="wheat" index="6|2|2"/>
		<node type="seeds" index="6|2|2"/>
		<node type="greenwheat" index="6|2|2"/>
		<node type="mohn1" index="6|2|2"/>
        <node type="barley" index="6|2|2"/>
        <node type="maize" index="6|2|3"/>
		<node type="maizev2" index="6|2|3"/>
		<node type="oat" index="6|2|2"/>
		<node type="erbse" index="6|2|5"/>
		<node type="erbsen" index="6|2|5"/>
		<node type="grass" index="6|2|6"/>
	    <node type="silage" index="6|2|6"/>
	    <node type="trawa" index="6|2|6"/>
		<node type="dung" index="6|2|7"/>
		<node type="manure" index="6|2|7"/>
        <node type="rape" index="6|2|8"/>
		<node type="sunflower" index="6|2|8"/>
		<node type="sugarbeet" index="6|2|9"/>
		<node type="ruben" index="6|2|9"/>
		<node type="betterave" index="6|2|9"/>
		<node type="potato" index="6|2|10"/>
		<node type="carrot" index="6|2|11"/>
		<node type="karotte" index="6|2|11"/>
		<node type="blumkohl" index="6|2|12"/>
		<node type="gelbbo" index="6|2|13"/>
		<node type="gruenbo" index="6|2|14"/>
		<node type="pea" index="6|2|15"/>
		<node type="rice" index="6|2|16"/>
		<node type="rotkohl" index="6|2|17"/>
		<node type="soybean" index="6|2|18"/>
		<node type="spinat" index="6|2|19"/>
		<node type="weisskohl" index="6|2|20"/>
		<node type="wirsingkohl" index="6|2|21"/>
		<node type="erbse1" index="6|2|2"/>
		<node type="beachSand" index="6|2|22"/>
		<node type="sand" index="6|2|22"/>
		<node type="mohn" index="6|2|23"/>
		<node type="radish" index="6|2|24"/>
		<node type="karotte1" index="6|2|24"/>
		<node type="gold" index="6|2|25"/>
		<node type="gravel" index="6|2|26"/>
        <node type="fertilizer" index="6|2|27"/>
		 <node type="chaff" index="6|2|28"/>
		 <node type="cotton" index="6|2|29"/>
		 <node type="silo" index="6|2|30"/>
		 <node type="melone" index="6|2|31"/>
		 <node type="Tomato" index="6|2|32"/>
		 <node type="aubergine" index="6|2|33"/>
        <key time="0" y="-0.86564"  scale="0.54 1 0.81"/>
		<key time="0.5" y="-0.46012"  scale="0.54 1 0.81"/>
		<key time="1"   y="-0.21022" scale="0.54 1 0.81"/>
	</grainPlane>
    <attacherJoint index="5" jointType="semitrailer"/>

   <trailerAttacherJoints>
        <trailerAttacherJoint index="0>5"/>
        <trailerAttacherJoint index="0>3" low="true"/>
        <trailerAttacherJoint index="0>3"/>
    </trailerAttacherJoints>
    <tipReferencePoint index="4" />
    <hydraulicSound file="$data/vehicles/steerable/fendt/hydraulicUp.wav" pitchOffset="0.9" volume="1.0" />        
    <fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" /> 
    
<dischargeParticleSystems>
	   <dischargeParticleSystem type="greenwheat" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeWheat.i3d" />
	   <dischargeParticleSystem type="aubergine" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/aubergine.i3d" />
	   <dischargeParticleSystem type="melone" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/melon.i3d" /> 
	   <dischargeParticleSystem type="Tomato" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/tomato.i3d" />
	   <dischargeParticleSystem type="wheat" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeWheat.i3d" />
	   <dischargeParticleSystem type="seeds" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeWheat.i3d" /> 
	   <dischargeParticleSystem type="manure" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/manureParticle.i3d" />
	   <dischargeParticleSystem type="dung" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/manureParticle.i3d" /> 
	    <dischargeParticleSystem type="silo" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/siloParticle.i3d" />
	    <dischargeParticleSystem type="radish" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeradish2.i3d" /> 
	    <dischargeParticleSystem type="cotton" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeFertilizer.i3d" /> 
		<dischargeParticleSystem type="oat" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeWheat.i3d" />
        <dischargeParticleSystem type="rice" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeWheat.i3d" />
        <dischargeParticleSystem type="pea" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeWheat.i3d" />
        <dischargeParticleSystem type="maize" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeMaize.i3d" />
		<dischargeParticleSystem type="maizev2" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeMaize.i3d" />
        <dischargeParticleSystem type="barley" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeWheat.i3d" />
        <dischargeParticleSystem type="rape" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeRape.i3d" />
        <dischargeParticleSystem type="sunflower" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeRape.i3d" />
        <dischargeParticleSystem type="grass" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeChaff.i3d" />
		<dischargeParticleSystem type="chaff" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeChaff.i3d" />
		<dischargeParticleSystem type="trawa" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeChaff.i3d" />
		<dischargeParticleSystem type="silage" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeChaff.i3d" />
		<dischargeParticleSystem type="sugarbeet" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/sugarbeetParticel.i3d" />
		<dischargeParticleSystem type="betterave" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/sugarbeetParticel.i3d" />
		<dischargeParticleSystem type="ruben" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/sugarbeetParticel.i3d" />
		<dischargeParticleSystem type="potato" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargePotato.i3d" />
		<dischargeParticleSystem type="carrot" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeCorot.i3d" />
		<dischargeParticleSystem type="karotte" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeCorot.i3d" />
		<dischargeParticleSystem type="mohn" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeRape.i3d" />
        <dischargeParticleSystem type="erbse" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeChaff.i3d" />
		<dischargeParticleSystem type="fertilizer" node="6|2" position="0.15 -0.8 1.05" rotation="0 90 0" file="particleSystems/dischargeFertilizer.i3d" />
   </dischargeParticleSystems>
	


  <fillTypes fruitTypes="med vodka hleb bier joghurt kaese deuka kloss rindfleisch backwaren butter eier hmilch quark fleisch forest wurst brot joghurt kaese honeymelone honigmelone honigmelon cigarette tomatpasta ketchup conservaciya chipsi kies med kloss jogurt hleb melone sok wine vodka bier erdbeeren feed bagasse coal apples grapes les josera forest chernica erdbeeren feed bagasse coal apples grapes lucerna clover sunflowerSilage corn pumkin alfalfa soybeanv2 luzerne sorghumv2 sorghum onion kohlrabi minze kuerbis honigmelone champingons schnittlauch salat lauchzwiebeln owies ananas domates liquidManure hafer rye tee artichoke aubergine tomato melone cotton silo manure seeds greenwheat maizev2 chaff gravel trawa gold radish dung mohn1 ruben karotte1 erbse1 beachSand sand weisskohl wirsingkohl spinat carrot karotte blumkohl rotkohl gelbbo gruenbo pea rice soybean wheat barley rape maize fertilizer potato erbsen sugarbeet betterave sunflower silage erbse  grass oat mohn" />
	
		<planeA index="6|22" />
   <movingTools>
        <!-- support -->
        <movingTool index="0>35" componentJointIndex="0" anchorActor="0"> </movingTool>
    </movingTools>
	    <animations>
        <!-- move support wheel down/up -->
        <animation name="moveSupport">
            <part node="35" startTime="0" duration="1" startTrans="0 -2.03862 -4.62976" endTrans="0 -2.65958 -4.62976" />
        </animation>		
    </animations>
	    
		<support animationName="moveSupport" />
   
	
	<wheelParticleSystems file="PSystem/wheelParticleSystem.i3d" >
        <wheelParticleSystem node="10" />
        <wheelParticleSystem node="11" />
        <wheelParticleSystem node="27" />
		<wheelParticleSystem node="28" />
    </wheelParticleSystems>
<components count="2">
        <component1 centerOfMass="0 -2.02 0" solverIterationCount="20" />  
        <component2 centerOfMass="0 0 0" solverIterationCount="8" />
        <joint component1="0" component2="1" index="0>35|0" rotLimit="0 0 0" transLimit="0 0 0" />
	</components>
    <tipAnimation rootNode="6" speedScale="1" clip="TipClipSource" />
	 <keys>
	  <input name="PLANE1" 		key="KEY_z" />
	</keys> 
</vehicle>