<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="vozik8m">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
 <name>
  <en>Cutter trailer 7,6m</en>
  <de>Cutter trailer 7,6m</de>
</name>
<description></description>
<filename>Adaptertrailer7_6.i3d</filename>
<size width="3.0" length="12.0" lengthOffset="2" />
 <wheels autoRotateBackSpeed="2.0" file="particleSystems/wheelParticleSystem.i3d">
 <wheel driveMode="0" repr="0>0" radius="0.42" deltaY="0.32" suspTravel="0.35" spring="180" damper="0" mass="0.4" />
 <wheel driveMode="0" repr="0>1" radius="0.42" deltaY="0.32" suspTravel="0.35" spring="180" damper="0" mass="0.4" />
 <wheel driveMode="0" repr="1>0" radius="0.42" deltaY="0.32" suspTravel="0.35" spring="180" damper="0" mass="0.4" />
 <wheel driveMode="0" repr="1>1" radius="0.42" deltaY="0.32" suspTravel="0.35" spring="180" damper="0" mass="0.4" />
 </wheels>
 <brakeForce>4.5</brakeForce>
<lights>
 <light fakeLight="0>10" decoration="0>3" lightType="0"/>
</lights>
<brakeLights>
 <brakeLight index="11" />
</brakeLights>  
<lightsaddon lightsStayOn="false">
  <light type="dirLeft"   index="12" />
  <light type="dirRight"  index="13" />
</lightsaddon>    
<attacherJoint index="2>0" jointType="trailer" rootNode="2>"/>
<attacherJoints>
 <attacherJoint jointType="cutter" index="9" />
</attacherJoints>
<allowFillFromAir value="false" />
<allowTipDischarge value="false" />
<components count="3">
 <component1 centerOfMass="0 0 0" solverIterationCount="20" />
 <component2 solverIterationCount="20" />
 <component3 solverIterationCount="20" />
 <joint component1="0" component2="1" index="0>2" rotLimit="180 0 0" transLimit="0 0 0" />
 <joint component1="1" component2="2" index="1>2" rotLimit="-1 0 0" transLimit="0 0 0" />
 </components>
 
<schemaOverlay file="$data/vehicles/schemas/implementSchema.png" fileSelected="$data/vehicles/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0">
        <attacherJoint position="0.5 0" rotation="0" invertX="true" />
    </schemaOverlay>

</vehicle>
