<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="Arbeitsscheinwerfer" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor" version="5.0.3"/>
  </Asset>

  <Files>
    <File fileId="1" filename="Arbeitscheinwerfer.dds" relativePath="true"/>
    <File fileId="3" filename="beam.png" relativePath="true"/>
    <File fileId="2" filename="white_diffuse.dds" relativePath="true"/>
  </Files>


  <Materials>
    <Material name="Arbeitsscheinwerfer" materialId="6" ambientColor="1 1 1">
      <Texture fileId="1"/>
    </Material>
    <Material name="Beam" materialId="7" ambientColor="1 1 1" alphaBlending="true">
      <Emissivemap fileId="3"/>
    </Material>
    <Material name="Material.001" materialId="29" ambientColor="1 1 1">
      <Texture fileId="1"/>
    </Material>
    <Material name="White" materialId="8" ambientColor="1 1 1" alphaBlending="true">
      <Emissivemap fileId="2" wrap="false"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="Arbeitsscheinwerfer.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <Shape name="Arbeitscheinwerfer" translation="-0.926855 2.07435 -2.04093" rotation="-180 4.61309 -180" scale="1.3 1 1" nodeId="18" materialIds="6" shapeId="1" castsShadows="true" receiveShadows="true">
      <Shape name="vis" translation="9.12978e-005 0.0302833 -2.01997e-005" rotation="0 180 0" scale="0.85 1 1" nodeId="33" materialIds="29" shapeId="2" castsShadows="true" receiveShadows="true">
        <TransformGroup name="Beleuchtung" translation="0.00117026 0.0384408 0.0494913" nodeId="20">
          <TransformGroup name="Leuchtflaeche" nodeId="21">
            <Shape name="corona_white" translation="-0.00613466 0.0338843 0.0130156" rotation="0 0 1.3062e-007" scale="0.35 0.3 0.3" nodeId="22" materialIds="8" shapeId="3"/>
          </TransformGroup>
          <TransformGroup name="Beam" translation="0.0224604 0 0" scale="1.5 1 1" nodeId="23">
            <Shape name="beam" translation="-0.0165667 0.0407114 -0.015656" scale="0.7 0.7 0.7" nodeId="24" materialIds="7" shapeId="4" castsShadows="true" receiveShadows="true"/>
          </TransformGroup>
          <Light name="light" translation="-0.0145377 0.0436954 -0.0077472" rotation="180 0 0" nodeId="25" type="spot" diffuseColor="1 1 1" emitDiffuse="true" specularColor="1 1 1" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" decayRate="4" range="500" coneAngle="60" dropOff="5"/>
        </TransformGroup>
      </Shape>
    </Shape>
    <Light name="light" rotation="-40 0 -30" nodeId="28" type="directional" diffuseColor="1 1 1" emitDiffuse="true" specularColor="1 1 1" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistancesParameter="0.4" decayRate="4" range="500"/>
  </Scene>

</i3D>
